WTPA v0.95 Gremlins
The lone and level sands stretch far away from this nasty Nas, I’m afraid: Not that you can tell from gazing on this benighted silicon Ozymandias, but no pretty waveforms will happen tonight. It’s not...
View ArticleWTPA v0.95 Noise Floor and Programming Victories
Yesterday was a good day for sampler technology! Three really important things got done; two are improvements on the old sampler: First: the serial link between the MCUs is now totally robust and...
View ArticleWTPA v0.95 ISR Speed Characterized, Code Revs, H/W Changes
Online in 2k9, my ducks. So sometimes, contrary to common blogline belief there are times when I’m quite busy even when I’m not posting. This New Year / Holiday period was one of them. There are some...
View ArticleWTPA v1.0 Up and Running, And Hosed (a little). Also Dorkbot.
Oh Snap! There’s the goofy silkscreen I promised last time. But don’t worry, it gets better :-) So I’ve done my best with the above Still-Life-With-Nerd collage to try and convey, in a meaningful...
View ArticleWTPA v1.0 Stuffed With Code Like So Much Stove Top
No pretty pictures today. The hex for WTPA is up to >10kB, which is quite possibly the most code I’ve ever crammed onto an 8-bit part. The feature list is full and then some, and the ISRs are...
View ArticleWTPA Gets Iced; Version 2 Firmware Out!
Happy Birthday America! Wait — no: Happy Birtday WTPA! It’s a little bogus to use the above fuzzy-wuzzy pictures, but given the current state of fireworks in my neighborhood and the celebratory...
View ArticleVaractor Based Video Synth Prototype
My first winter in Brooklyn I made this biz. It’s a video synth that I put together on a little Narrat1ve-specific protoboard (or as I call it, the Narrat1ve Big Wizard). It’s different than the last...
View Article“Video Game TiVo” Revised for Production
So over the last couple years I’ve been building different variations on this thing for my client/buddy Cory. It’s had many names but the one we tended to call it the most often was the “Video Game...
View ArticleWTPA Firmware Rev 3 Released!
OK. I finished shoe-horning necessary functions into this beast. Somebody tell me something that needs to change or this beta becomes legit by tomorrow. There are a whopping 12 bytes left in memory,...
View ArticleInfinite Impulse Response, Art, Flatulence
So I got back from Chicago on Monday, where I went to take care of this blighted piece of public art. “Remoc” is this big old green beast who I made with a sculptor buddy back in like 2005, at the...
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